Dang Ogres! originated as a spin-off of another project we were working on at Republic of Fun. We had some bones from another game and we wanted to apply a totally new look, story, and evolution to it. We brainstormed through a variety of ideas and then I sold the group on going down the “Gauntlet” road as I called it to them. I included a photo I took of the original pitch I did off of a couple quick whiteboard drawings. I was given free rein on the concept and design and so here is some of that work. The game involved using your guild of adventurers to clear and maintain a village safe from ogres and other monsters. I had the role of art director and lead artist on the project. I created everything in these slides aside from the one mock-up shot involving an isometric village. The background buildings and landscape in that slide were created by the talented Mark Lemmons.